Python Compiler and Interpreter Tool for the Unity Engine The Development of an Interpreter Tool within the Unity Game Engine
Sendroiu, Paul (2023)
Julkaisun pysyvä osoite on
https://urn.fi/URN:NBN:fi:amk-2023113033253
https://urn.fi/URN:NBN:fi:amk-2023113033253
Tiivistelmä
The purpose of this thesis is to research the process of translating code into machine instructions, and develop a tool based on the research findings that executes code based on the methods outlined in the research. The objectives of this research is to document the process of developing a lexer and interpreter tool for unity, and documenting the inner workings of the tool. This paper will also detail the methods chosen for the solution, and use the theoretical basis to justify these choices.
The thesis will go over the code of the tools and algorithms chosen to resolve the problem. The result of this study will be a tool that works for its intended purpose.
The thesis will go over the code of the tools and algorithms chosen to resolve the problem. The result of this study will be a tool that works for its intended purpose.