Mitigation of Videogame Piracy
Lönnqvist, Ben (2023)
Julkaisun pysyvä osoite on
https://urn.fi/URN:NBN:fi:amk-2023121336916
https://urn.fi/URN:NBN:fi:amk-2023121336916
Tiivistelmä
Piracy refers to the illegal distribution of copyrighted digital content, such as music, movies, software, or books. The entertainment industry, especially the video game industry, has been implementing tactics in the form of digital rights management to combat piracy. Methods in place for preventing piracy, by the Finnish organisation Copyright Information and Anti-Piracy Centre, focus on the individual downloading content, not on the offenders spreading copyright-protected media. For this thesis, a website was created with the aim of comprehending the various layers that could potentially be utilized to mitigate piracy in the future. With access to a website’s database, through compromising the site’s security, personal information about the users could be extracted, however, it may be too limited to identify an individual.