How to build self-esteem in children through entertainment and media : case study: developing own business
Gomez, Xavier (2024)
Julkaisun pysyvä osoite on
https://urn.fi/URN:NBN:fi:amk-2024060320019
https://urn.fi/URN:NBN:fi:amk-2024060320019
Tiivistelmä
Children's self-esteem is a very important side of their development, which has an influence on their emotional well-being, social interactions, and academic performance. In our society, children have diverse challenges that can negatively impact their self-esteem. Things like peer pressure and academic achievements can affect and damage their well-being.
The industry that we will be researching about is the interactive entertainment industry, which includes TV programs, Apps and Children Books. Through this thesis I will be presenting different types of studies that regard the positive impact that children can receive in order to uplift their own self-esteem.
As well as introducing my own children's entertainment brand. This own brand has been born to do exactly what this essay tries to find out, to create a meaningful and positive impact on families, while at the same time sustaining a profitable business.
Storytelling in media delivers a great solution, it gives positive reinforcement and role models, which has the potential to inspire and build up children's self-esteem. When we focus on creating and promoting content that has an emphasis on positive values and strong characters, media plays a pivotal role in giving support to children’s emotional and psychological well-being.
The purposes of businesses differ from one another. There are businesses that are purposely created to inspire, bring value, educate, and build the self-esteem of a certain group in the population. This type of business is the one we will be diving deep within this thesis into uncover, explore and understand. With the purpose of creating my own business, this information will lay out the foundations of why entertainment businesses nowadays are more and more opting to build people’s self-esteem.
The industry that we will be researching about is the interactive entertainment industry, which includes TV programs, Apps and Children Books. Through this thesis I will be presenting different types of studies that regard the positive impact that children can receive in order to uplift their own self-esteem.
As well as introducing my own children's entertainment brand. This own brand has been born to do exactly what this essay tries to find out, to create a meaningful and positive impact on families, while at the same time sustaining a profitable business.
Storytelling in media delivers a great solution, it gives positive reinforcement and role models, which has the potential to inspire and build up children's self-esteem. When we focus on creating and promoting content that has an emphasis on positive values and strong characters, media plays a pivotal role in giving support to children’s emotional and psychological well-being.
The purposes of businesses differ from one another. There are businesses that are purposely created to inspire, bring value, educate, and build the self-esteem of a certain group in the population. This type of business is the one we will be diving deep within this thesis into uncover, explore and understand. With the purpose of creating my own business, this information will lay out the foundations of why entertainment businesses nowadays are more and more opting to build people’s self-esteem.