Glass coaster design : exploring Design Thinking and Prototyping in Glass Coaster Creation for a Client
Franková, Lucia Anna (2025)
Franková, Lucia Anna
2025
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Julkaisun pysyvä osoite on
https://urn.fi/URN:NBN:fi:amk-202505079579
https://urn.fi/URN:NBN:fi:amk-202505079579
Tiivistelmä
This thesis explored the design of a 6 piece custom coaster set for a client, trying to balance functionality and aesthetics through people-centred design thinking. The work was practice led, employing a 4 stage design process (Empathy, Define, Ideation, Prototype) to map client needs and build the product gradually.
Information collection was conducted through client interviews, design thinking method tools and continuous prototyping, verifying material compatibility (glass), colour variations, and scalability of patterns. The final product a personalized set of coasters was designed by interactive feedback loops to validate coherence with the desired vision of the client.
The result demonstrated the efficacy of design thinking in transforming client specifications into functional design solutions. The process emphasized the importance of iterative prototyping and communication towards achieving client satisfaction. Other uses could examine mass producible manufacturing procedures for bespoke design schemes.
Information collection was conducted through client interviews, design thinking method tools and continuous prototyping, verifying material compatibility (glass), colour variations, and scalability of patterns. The final product a personalized set of coasters was designed by interactive feedback loops to validate coherence with the desired vision of the client.
The result demonstrated the efficacy of design thinking in transforming client specifications into functional design solutions. The process emphasized the importance of iterative prototyping and communication towards achieving client satisfaction. Other uses could examine mass producible manufacturing procedures for bespoke design schemes.