Growth and Future of video game industry
Määttä, Mikko-Petteri (2019)
Määttä, Mikko-Petteri
2019
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Julkaisun pysyvä osoite on
https://urn.fi/URN:NBN:fi:amk-201905037462
https://urn.fi/URN:NBN:fi:amk-201905037462
Tiivistelmä
This thesis focuses on video games and gaming industry in general, but also looks into the possible effects esports has had on the industry and how game development has changed and how the game industry has affected hardware development in the past 10 to 15 years. The thesis also takes a little peek into the possible futures of video game distribution and platforms. The timeframe for future predictions is 5 to 10 years. Mobile gaming will be excluded from this thesis since the thesis has a main focus on console and PC gaming.