"game programming" - Selaus asiasanan mukaan LAB-ammattikorkeakoulu

    • Generated procedural environment in Unity 

      Pascual Pastor, Josep (2023)
      This thesis investigates game development and procedural generation, focusing on constructing a procedural dungeon generator employing the Unity game engine. The study scrutinizes various procedural generation types and ...
      Rajoitettu käyttöoikeus / Restricted access / Tillgången begränsad
    • Platformer game : from concept to working prototype 

      Ivanov, Anton (2025)
      This thesis describes the creation process of the platformer game prototype. The development process started with the game’s concept definition and went through production stages, including the development of core mechanics, ...