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DESIGN THINKING SPRINTS IN HIGHER EDUCATION - THREE CASES AND APPROACHES

Wallenius, Liisa (2022)

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WalleniusLDesignThinkingSprintsInHigherEducationThreeCasesAndApproaches.pdf (420.3Kt)
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Wallenius, Liisa
IATED, International Association of Technology, Education and Development
2022
All rights reserved. This publication is copyrighted. You may download, display and print it for Your own personal use. Commercial use is prohibited.
doi:10.21125/iceri.2022.0172
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Julkaisun pysyvä osoite on
https://urn.fi/URN:NBN:fi-fe2022122173058
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This paper presents three cases of design sprint courses conducted in higher education and implemented in diverse ways. First, the framework of design thinking is presented. Secondly, three cases of university courses implementing design thinking as a work method are discussed and compared. The last part discusses learnings of the cases and gives recommendations.

Design thinking is a human-centric approach that solves business problems by bringing together the needs of people, viable business solutions and technology in innovative ways. Design thinking in its various applications has become popular in the 21st century business environments. It originates in the late 90’s in the Stanford d. School’s design process of five steps. In the framework of design thinking there are various other approaches such as Design Council’s Double Diamond and Google Ventures’ Design Sprint. The approaches have in common customer-centricity, objectives to tackle business problems, combining disciplines and specialists from different fields, using innovative tools, and a fast pace of work where ideas are tested with prototypes. The objective of all approaches is to create innovative solutions that are desirable, technologically feasible and viable for businesses to realize.
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