Gamification in virtual events
Aromaa, Sanni; Loijas, Jouko; Salonen, Violeta (2023)
Aromaa, Sanni
Loijas, Jouko
Salonen, Violeta
Haaga-Helia University of Applied Sciences
2023
Julkaisun pysyvä osoite on
https://urn.fi/URN:NBN:fi-fe20230912123523
https://urn.fi/URN:NBN:fi-fe20230912123523
Tiivistelmä
Gamification is a fascinating concept that has been gaining momentum in recent years. The idea is simple: by applying game elements in non-game contexts, we can create meaningful and enjoyable experiences that foster engagement, motivation, and skill development. Whether it’s through providing rewards for certain actions or using game mechanics to support learning, gamification can be a powerful tool for enhancing user experience.