Presenting Astronomical Scales in 3D Visualizations
Nevanlinna, May (2025)
Nevanlinna, May
2025
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Julkaisun pysyvä osoite on
https://urn.fi/URN:NBN:fi:amk-202504257684
https://urn.fi/URN:NBN:fi:amk-202504257684
Tiivistelmä
The main objective of this thesis is to explore 3D and VR visualizations of astronomical models as a tool for science communication. Focusing on existing products, the aim is to find out how practitioners balance immersion and scientific accuracy for the sake of their product.
The methodology includes benchmarking products with the main focus of being a space visualizer and breaking down how they approach central design aspects based on research literature about the subject. In this thesis the concept of scale visualizations is introduced before taking a deeper look into some of the products that present most relevant to the core of this study.
The findings segment breaks down the three phases of a potential design process, as well as persisting challenges. The analysis takes into consideration findings from the research literature and the findings of the reviewed products from an XR designer perspective.
The methodology includes benchmarking products with the main focus of being a space visualizer and breaking down how they approach central design aspects based on research literature about the subject. In this thesis the concept of scale visualizations is introduced before taking a deeper look into some of the products that present most relevant to the core of this study.
The findings segment breaks down the three phases of a potential design process, as well as persisting challenges. The analysis takes into consideration findings from the research literature and the findings of the reviewed products from an XR designer perspective.