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Starting A Beginner Game Project With GameMaker Studio 2

Pönni, Oona (2021)

 
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Starting A Beginner Game Project With GameMaker Studio 2 - Thesis by Oona Ponni.pdf (702.1Kt)
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Pönni, Oona
2021
All rights reserved. This publication is copyrighted. You may download, display and print it for Your own personal use. Commercial use is prohibited.
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Julkaisun pysyvä osoite on
https://urn.fi/URN:NBN:fi:amk-202104265916
Tiivistelmä
This thesis was started with three secondary goals: researching GameMaker Studio 2, learning the basics of its drag-and-drop coding mechanics and studying how beginner-friendly the program is for a game designer. The main goal of this thesis was to create a document that delves into the basics of GameMaker Studio 2 and how to create a game level with it.
The project was divided into three parts: mechanics, art and research.
Competition analysis was used to compare GameMaker Studio 2 to RPG Maker, a program with many similarities in terms of beginner-friendliness. SWOT analysis was used to research this difference further while also looking at GameMaker Studio 2’s future in the market.
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