Hyppää sisältöön
    • Suomeksi
    • På svenska
    • In English
  • Suomi
  • Svenska
  • English
  • Kirjaudu
Hakuohjeet
JavaScript is disabled for your browser. Some features of this site may not work without it.
Näytä viite 
  •   Ammattikorkeakoulut
  • Kaakkois-Suomen ammattikorkeakoulu
  • Opinnäytetyöt
  • Näytä viite
  •   Ammattikorkeakoulut
  • Kaakkois-Suomen ammattikorkeakoulu
  • Opinnäytetyöt
  • Näytä viite

Immersive Details in Games - And how to apply them

Partanen, Juuli (2021)

 
Avaa tiedosto
partanen_juuli.pdf (995.5Kt)
Lataukset: 


Partanen, Juuli
2021
All rights reserved. This publication is copyrighted. You may download, display and print it for Your own personal use. Commercial use is prohibited.
Näytä kaikki kuvailutiedot
Julkaisun pysyvä osoite on
https://urn.fi/URN:NBN:fi:amk-202105209623
Tiivistelmä
Immersion and the ways it works is a much discussed topic especially in the game industry. To understand how immersion is implemented into games, immersive details and elements were investigated.

Each element of game design is present when discussing immersive details such as environment design, narrative design, character design, and sound design. With all elements working together in detail work, as many human senses are activated as possible, which creates a highly immersive experience.

To see how personal immersion is and if it can be measured, a survey and interviews were conducted. Conclusions of both showed that while immersion and how it is seen varies from person to person, there are certain elements in games that players actively notice and appreciate. Other details may go unnoticed but may be observed on an unconscious level.
 
Immersion and the ways it works is a much discussed topic especially in the game industry. To understand how immersion is implemented into games, immersive details and elements were investigated.

Each element of game design is present when discussing immersive details such as environment design, narrative design, character design, and sound design. With all elements working together in detail work, as many human senses are activated as possible, which creates a highly immersive experience.

To see how personal immersion is and if it can be measured, a survey and interviews were conducted. Conclusions of both showed that while immersion and how it is seen varies from person to person, there are certain elements in games that players actively notice and appreciate. Other details may go unnoticed but may be observed on an unconscious level.
 
Kokoelmat
  • Opinnäytetyöt

Samankaltainen aineisto

Näytetään aineisto, joilla on samankaltaisia nimekkeitä, tekijöitä tai asiasanoja.

  • Game Development in Unity : Game Production, Game Mechanics and the Effects of Gaming 

    Dansie, Jason (Metropolia Ammattikorkeakoulu, 2013)
    The goal of this thesis is to examine how video games are designed and to see how differ-ent game mechanics work and how to use them in the development of a game, as well as examine what are both the positive and negative ...
  • Location-based mobile games : creating a location-based game with the Unity game engine 

    Korhola, Samuli (2020)
    The subject of this thesis is location-based mobile games. Location-based mobile games are a way for mobile games to combine reality with virtual worlds and thus re-define the gaming experience. This thesis presents ...
  • ”WE WANT A 3D GAME” : Customer expectations for the games company when buying a serious game 

    Sorppanen, Mikko (Oulun seudun ammattikorkeakoulu, 2012)
    All digital games are not used for entertainment. Some of them can also be used for non-entertainment purposes and these games are called serious games. This thesis is carried out in co-operation with one Finnish games ...
Ammattikorkeakoulujen opinnäytetyöt ja julkaisut
Yhteydenotto | Tietoa käyttöoikeuksista | Tietosuojailmoitus | Saavutettavuusseloste
 

Selaa kokoelmaa

NimekkeetTekijätJulkaisuajatKoulutusalatAsiasanatUusimmatKokoelmat

Henkilökunnalle

Ammattikorkeakoulujen opinnäytetyöt ja julkaisut
Yhteydenotto | Tietoa käyttöoikeuksista | Tietosuojailmoitus | Saavutettavuusseloste