Designing UI in casual mobile game : project: Into The Space
Bui, Hy (2021)
Bui, Hy
2021
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Julkaisun pysyvä osoite on
https://urn.fi/URN:NBN:fi:amk-2021112622100
https://urn.fi/URN:NBN:fi:amk-2021112622100
Tiivistelmä
Mobile Games place themselves in the top chart of the gaming market, yet not all designers know how to create a smooth interaction world in user interface (UI) mobile games to meet the standard of the current market. This thesis is conducted to determine the optimal method in designing successful Mobile Game user interfaces to create a visually pleasing and fully functional UI for Mobile Games, particularly student's project- Into The Space aiming to provide the freshly graduated student a decent portfolio to work in the game industry.
This thesis is a practical project based on personal practices, trial and error, literature reviews on books, articles, previous studies with related topics, and analyses UI of current trending mobile games to find the formula of designing successful mobile game UI. There was documentation in this thesis of the tools used to create UI assets and wireframes for the project are Adobe Photoshop, Procreate, and traditional pencil sketch.
The result consists of fundamental knowledge of interaction design, notably Mobile Game UI design, a complete set of eye-catching and implementation-ready UI of the Into The Space project, and the game's brand visual identity, which can be used as a junior UI game artist portfolio.
Designing extraordinary UI for mobile games is challenging, yet it is possible as long as designers prioritize their players first and follow the mutual formula of those successful mobile games in the market.
This thesis is a practical project based on personal practices, trial and error, literature reviews on books, articles, previous studies with related topics, and analyses UI of current trending mobile games to find the formula of designing successful mobile game UI. There was documentation in this thesis of the tools used to create UI assets and wireframes for the project are Adobe Photoshop, Procreate, and traditional pencil sketch.
The result consists of fundamental knowledge of interaction design, notably Mobile Game UI design, a complete set of eye-catching and implementation-ready UI of the Into The Space project, and the game's brand visual identity, which can be used as a junior UI game artist portfolio.
Designing extraordinary UI for mobile games is challenging, yet it is possible as long as designers prioritize their players first and follow the mutual formula of those successful mobile games in the market.
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