Hyppää sisältöön
    • Suomeksi
    • På svenska
    • In English
  • Suomi
  • Svenska
  • English
  • Kirjaudu
Hakuohjeet
JavaScript is disabled for your browser. Some features of this site may not work without it.
Näytä viite 
  •   Ammattikorkeakoulut
  • Kaakkois-Suomen ammattikorkeakoulu
  • Opinnäytetyöt
  • Näytä viite
  •   Ammattikorkeakoulut
  • Kaakkois-Suomen ammattikorkeakoulu
  • Opinnäytetyöt
  • Näytä viite

Game development for museums

Neuvonen, Justyna (2023)

 
Avaa tiedosto
Neuvonen_Justyna.pdf (1.704Mt)
Lataukset: 


Neuvonen, Justyna
2023
Näytä kaikki kuvailutiedot
Julkaisun pysyvä osoite on
https://urn.fi/URN:NBN:fi:amk-2023051510825
Tiivistelmä
Digitalisation in museums is visible through different strategies, use of 3D scanners for preservation purposes, designing of interactive exhibitions and creation of various digital solutions.
The objective of the thesis was to study of the game development for museums. The research analyses good practices of creating games for museum exhibitions. Games are used on exhibitions to help the visitor to immerse in the story, but it can be used to as preparation before the visit or to reinforce the memories later. This research aims to solve common communication problems between curators and digital solution providers.

Qualitative research has been made in a form of case studies, project works, observations during workshops in projects. For the theoretical part of work literature review has been created.

The study showed that there are communicational issues between museums and developers over developing games and other digital solutions. Some problems are the results of the lack of appropriate terms that are understandable to both parties, because of shortcomings in understanding digitalisation and specifications of both industries. Those issues can be at least partially, solved by creation of best practice models and development of existing tools for museum purposes.
Kokoelmat
  • Opinnäytetyöt

Samankaltainen aineisto

Näytetään aineisto, joilla on samankaltaisia nimekkeitä, tekijöitä tai asiasanoja.

  • Game Development in Unity : Game Production, Game Mechanics and the Effects of Gaming 

    Dansie, Jason (Metropolia Ammattikorkeakoulu, 2013)
    The goal of this thesis is to examine how video games are designed and to see how differ-ent game mechanics work and how to use them in the development of a game, as well as examine what are both the positive and negative ...
  • Location-based mobile games : creating a location-based game with the Unity game engine 

    Korhola, Samuli (2020)
    The subject of this thesis is location-based mobile games. Location-based mobile games are a way for mobile games to combine reality with virtual worlds and thus re-define the gaming experience. This thesis presents ...
  • ”WE WANT A 3D GAME” : Customer expectations for the games company when buying a serious game 

    Sorppanen, Mikko (Oulun seudun ammattikorkeakoulu, 2012)
    All digital games are not used for entertainment. Some of them can also be used for non-entertainment purposes and these games are called serious games. This thesis is carried out in co-operation with one Finnish games ...
Ammattikorkeakoulujen opinnäytetyöt ja julkaisut
Yhteydenotto | Tietoa käyttöoikeuksista | Tietosuojailmoitus | Saavutettavuusseloste
 

Selaa kokoelmaa

NimekkeetTekijätJulkaisuajatKoulutusalatAsiasanatUusimmatKokoelmat

Henkilökunnalle

Ammattikorkeakoulujen opinnäytetyöt ja julkaisut
Yhteydenotto | Tietoa käyttöoikeuksista | Tietosuojailmoitus | Saavutettavuusseloste