Haku
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Introduction to 2D game development with Unity
(2021)
The aim of this thesis is to introduce other developers and programmers to game
development with Unity. It requires prior knowledge of C# programming. I introduce them to
the game engine Unity, one of the most popular ...
Immersive Details in Games - And how to apply them
(2021)
Immersion and the ways it works is a much discussed topic especially in the game industry. To understand how immersion is implemented into games, immersive details and elements were investigated.
Each element of game ...
Making a game character move: Animation and motion capture for video games
(2021)
The purpose of this thesis was to serve as an introduction and overview of video game animation; how the interactive nature of games differentiates game animation from cinematic animation, what the process of producing ...
Emotional design in RPG’s: Creating a sense of homeliness and familiarity in a hub area
(2021)
The aim of this thesis was to examine the different methods that can be used to evoke
diverse emotions in a player, focusing on the feelings of homeliness and familiarity that are
created in the different hub areas in ...
3D-Hair Design Workflows For Characters
(2021)
The goal of this thesis is to serve as a guide for those interested in 3D-hair design by
creating a haircut for certain character. The character is not part of any active game project
though the focus will be to create ...
Creating an effective atmosphere for a horror game setup
(2021)
Tämä opinnäytetyö tutkii miten luoda toimiva tunnelma ja peliympäristö kauhupeliin.
Opinnäytetyön tutkimuksessa käydään läpi taustatutkimusta ja tarvittavia metodeja toimivan kauhupelitunnelman luomiseen. Kirjoittaja on ...
The relationship of shape language in character and environment
(2021)
Tämä opinnäytetyö tutkii miten hahmo- ja ympäristösuunnittelu heijastaa toisiaan videopelien suunnittelussa.
Starting A Beginner Game Project With GameMaker Studio 2
(2021)
This thesis was started with three secondary goals: researching GameMaker Studio 2, learning the basics of its drag-and-drop coding mechanics and studying how beginner-friendly the program is for a game designer. The main ...
Practices of making game tutorial
(2021)
Developing a game has never been an easy task. A game consists of many components. One of the most underestimated components in the game is the game tutorial. Compared to other components, game level, graphics and music, ...