Bronto Run Mobile Game for Android: mobile game
Hannula, Jere-Joel (2021)
Hannula, Jere-Joel
2021
Julkaisun pysyvä osoite on
https://urn.fi/URN:NBN:fi:amk-2021112321350
https://urn.fi/URN:NBN:fi:amk-2021112321350
Tiivistelmä
The purpose of this thesis was to use the Unity game engine software to produce a working game for Android devices and publish the game at Google Play Store.
The thesis goes through the tools used in the project, and how to setup the Android working environment. The later section of the thesis tackles on the methods for creating each section of the game and gives an insight for code examples found in screenshots. At the end there is the link to the game itself where the results can be seen.
In conclusion, developing a mobile a game using the Unity game engine software can produce working Android games, using the C# language, art assets and sound effects.
The thesis goes through the tools used in the project, and how to setup the Android working environment. The later section of the thesis tackles on the methods for creating each section of the game and gives an insight for code examples found in screenshots. At the end there is the link to the game itself where the results can be seen.
In conclusion, developing a mobile a game using the Unity game engine software can produce working Android games, using the C# language, art assets and sound effects.
Kokoelmat
Samankaltainen aineisto
Näytetään aineisto, joilla on samankaltaisia nimekkeitä, tekijöitä tai asiasanoja.
-
Game Development in Unity : Game Production, Game Mechanics and the Effects of Gaming
Dansie, Jason (Metropolia Ammattikorkeakoulu, 2013)The goal of this thesis is to examine how video games are designed and to see how differ-ent game mechanics work and how to use them in the development of a game, as well as examine what are both the positive and negative ... -
Location-based mobile games : creating a location-based game with the Unity game engine
Korhola, Samuli (2020)The subject of this thesis is location-based mobile games. Location-based mobile games are a way for mobile games to combine reality with virtual worlds and thus re-define the gaming experience. This thesis presents ... -
”WE WANT A 3D GAME” : Customer expectations for the games company when buying a serious game
Sorppanen, Mikko (Oulun seudun ammattikorkeakoulu, 2012)All digital games are not used for entertainment. Some of them can also be used for non-entertainment purposes and these games are called serious games. This thesis is carried out in co-operation with one Finnish games ...