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Product gamification of Marisonia system : Unity 2022 and Unreal Engine 5 comparison

Turan, Irem Deniz (2025)

 
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Turan, Irem Deniz
2025
All rights reserved. This publication is copyrighted. You may download, display and print it for Your own personal use. Commercial use is prohibited.
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Julkaisun pysyvä osoite on
https://urn.fi/URN:NBN:fi:amk-202505059142
Tiivistelmä
This thesis explores gamification in simulating the installation of the Marisonia ultrasonic anti-biofouling system using Unity 2022 LTS and Unreal Engine 5. It compares both engines in creating interactive, educational, and engaging simulations to enhance user learning and product understanding. Key components such as ocean environments, camera systems, player movement, AI feedback, and user data collection were implemented in both platforms.

Unity excelled in modular development and cross-platform use, while UE5 provided superior realism, AI-driven interaction, and built-in analytics. AI feedback and real-time event tracking enabled adaptive learning and engagement, supported by heatmaps and session logs. The findings show that gamification combined with AI and data tracking boosts training efficiency and user retention.

The study concludes that Unity is ideal for lightweight, flexible applications, whereas UE5 is better for immersive, high-fidelity simulations. These insights support future gamified training and marketing solutions in sectors like marine technology.
 
This thesis explores gamification in simulating the installation of the Marisonia ultrasonic anti-biofouling system using Unity 2022 LTS and Unreal Engine 5. It compares both engines in creating interactive, educational, and engaging simulations to enhance user learning and product understanding. Key components such as ocean environments, camera systems, player movement, AI feedback, and user data collection were implemented in both platforms.

Unity excelled in modular development and cross-platform use, while UE5 provided superior realism, AI-driven interaction, and built-in analytics. AI feedback and real-time event tracking enabled adaptive learning and engagement, supported by heatmaps and session logs. The findings show that gamification combined with AI and data tracking boosts training efficiency and user retention.

The study concludes that Unity is ideal for lightweight, flexible applications, whereas UE5 is better for immersive, high-fidelity simulations. These insights support future gamified training and marketing solutions in sectors like marine technology.
 
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